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Watchmen

Has any comic been as acclaimed as Alan Moore and Dave Gibbons' Watchmen? Possibly only Frank Miller's The Dark Knight Returns, but Watchmen remains the critics' favorite. Why? Because Moore is a better writer, and Watchmen a more complex and dark and literate creation than Miller's fantastic, subversive take on the Batman myth. Moore, renowned for many other of the genre's finest creations (Saga of the Swamp Thing, V for Vendetta, and From Hell, with Eddie Campbell) first put out Watchmen in 12 issues for DC in 1986-87. It won a comic award at the time (the 1987 Jack Kirby Comics Industry Awards for Best Writer/Artist combination) and has continued to gather praise since. The story concerns a group called the Crimebusters and a plot to kill and discredit them. Moore's characterization is as sophisticated as any novel's. Importantly the costumes do not get in the way of the storytelling; rather they allow Moore to investigate issues of power and control--indeed it was Watchmen, and to a lesser extent Dark Knight, that propelled the comic genre forward, making "adult" comics a reality. The artwork of Gibbons (best known for 2000AD's Rogue Trooper and DC's Green Lantern) is very fine too, echoing Moore's paranoid mood perfectly throughout. Packed with symbolism, some of the overlying themes (arms control, nuclear threat, vigilantes) have dated but the intelligent social and political commentary, the structure of the story itself, its intertextuality (chapters appended with excerpts from other "works" and "studies" on Moore's characters, or with excerpts from another comic book being read by a child within the story), the finepace of the writing and its humanity mean that Watchmen more than stands up--it keeps its crown as the best the genre has yet produced. --Mark Thwaite A Q&A with Dave Gibbons on the Making of Watchmen Question: You were tasked with drawing new illustrations of key shots from the new Watchmen film. Was it a difficult challenge to re-imagine your work in this movie format? Dave Gibbons: I don’t think that I actually did many key shots from the film. I had to actually imagine them rather than exactly recreate what was going to be in the movie. But as far as the drawings I did for the licensing purposes, accuracy was the real key so that they looked exactly like the movie. Whereas doing the graphic novel was creating stuff afresh and being very creative, this was more the case of interpreting something that already existed. So it was rather more a commercial art job than a creative thing. Q: How many scenes from the original graphic novel did you redraw in the new "movie" format? DG: I kind of did them piecemeal, these licensing drawings. I did do a section of storyboarding for Zack Snyder. There is a part of the movie that isn’t in the graphic novel and he wanted to see how I would have drawn it, if it had been in the graphic novel. So I redid the storyboards as three pages of comic on the nine-panel grid, also getting it coloured by John Higgins so it looked authentic. But I think there were probably only 3 or 4 scenes that I drew, which were from the movie. Q: What was your working method for producing these new illustrations from the film? And how has it changed from when you originally illustrated Watchmen? DG: When you’re producing things from existing material, you have to look at and assemble the references... you know, keep looking backwards and forwards to make sure what you’re drawing is accurate to what’s in the photos. I did have lots of photos from the movie and in some cases I had more or less the illustration I was going to do in photo form, which made it a lot easier. On others I had to construct it from various references: really just the usual illustrator’s job of drawing something to reference. And on the original illustrations of Watchmen, I was free to come up with exactly the angles and exactly the costumes and everything that I wanted to. When you’ve designed a costume and drawn it a few times, you actually internalize it and you find you can draw it without having to refer to reference at all. So in some ways it’s more creative and in some ways it’s easier! Q: In Watchmen: The Art of the Film, there are concept designs by other artists of their visions of your iconic characters. What do you think of their versions and did you offer any guidance while they were working on these? DG: It’s always really interesting to see versions of your characters drawn by other artists. You tend to see things in them that you hadn’t noticed before. So I really enjoyed looking at those. I certainly didn’t offer them any guidance. The purpose of getting those kinds of drawings done is to get a fresh perspective on what exists. I noticed actually that they really stuck more closely to my original designs than those, but I really enjoyed seeing them. Q: Watchmen: Portraits is Clay Enos’s stunning black and white collection of photos of each character from the Watchmen movie. What was it like looking through this book at all the characters you had conceived years ago now being brought to life by actors? DG: It’s rather interesting; you know if you look at the Watching the Watchmen book you can see these characters as fairly sketchy rough conceptual versions. Then when you look at Clay’s book you can actually see them right down to counting the number of pores on the skin on the end of their noses! It’s incredible high focus! It’s like zooming in through space and time to look at the surface of some moon of Saturn or something. I thoroughly enjoyed his book... it had a real artistic quality to it that was really so good. And of course to see these actors who so much are the embodiment of what I drew, that it’s a tremendous thrill to see them made flesh! Q: Watchmen: The Film Companion features some stills from the animated version of The Black Freighter. What do you think of the look and design of this animated feature? DG: It looks really interesting! Although I drew my version in the comic book in a kind of horror-comic style, these are very much in a savage manga style. I think they work really well... they’ve got the kind of manic intensity, which I think that work should have and I really can’t wait to see the whole feature. I’ve seen the trailer for it and that looks great and again they’ve used a lot of the compositions that I came up with but just translated them to this kind of very modern drawn animation. Q: How much time did you spend on the set of Watchmen? Was it a surreal experience to see your work recreated like this? DG: I was on the set of Watchmen for a couple of days and it really was surreal to walk through a door and then suddenly be in the presence of all these people in living breathing flesh! I was there for what you would call the Crimebusters meeting where they were all there in costume in the same room, which was incredible. They had obviously planned that so I would get to see everyone. It was surreal though quite a wonderful experience to see it come to life.
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Batman: The Dark Knight Returns

If any comic has a claim to have truly reinvigorated the genre, then The Dark Knight Returns by Frank Miller--known also for his excellent Sin City series and his superb rendering of the blind superhero Daredevil--is probably the top contender. Batman represented all that was wrong in comics and Miller set himself a tough task taking on the camp crusader and turning this laughable, innocuous children's cartoon character into a hero for our times. The great Alan Moore (V for Vendetta, Swamp Thing, the arguably peerless Watchmen) argued that only someone of Miller's stature could have done this. Batman is a character known well beyond the confines of the comic world (as are his retinue) and so reinventing him, while keeping his limiting core essentials intact, was a huge task.Miller went far beyond the call of duty. The Dark Knight is a success on every level. Firstly it does keep the core elements of the Batman myth intact, with Robin, Alfred the butler, Commissioner Gordon, and the old roster of villains, present yet brilliantly subverted. Secondly the artwork is fantastic--detailed, sometimes claustrophobic, psychotic. Lastly it's a great story: Gotham City is a hell on earth, street gangs roam but there are no heroes. Decay is ubiquitous. Where is a hero to save Gotham? It is 10 years since the last recorded sighting of the Batman. And things have got worse than ever. Bruce Wayne is close to being a broken man but something is keeping him sane: the need to see change and the belief that he can orchestrate some of that change. Batman is back. The Dark Knight has returned. Awesome. --Mark Thwaite
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Big Nate: What Could Possibly Go Wrong?

Big Nate is awesome! Did you know that Nate's the star of his own comic strip? Check it out! Will Nate get away with his master plan? Or will Mrs. Godfrey catch him in the act? Find out what happens next! Plus, bonus Big Nate material in the back!
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Fun Home: A Family Tragicomic

In this groundbreaking, bestselling graphic memoir, Alison Bechdel charts her fraught relationship with her late father. In her hands, personal history becomes a work of amazing subtlety and power, written with controlled force and enlivened with humor, rich literary allusion, and heartbreaking detail.Distant and exacting, Bruce Bechdel was an English teacher and director of the town funeral home, which Alison and her family referred to as the "Fun Home." It was not until college that Alison, who had recently come out as a lesbian, discovered that her father was also gay. A few weeks after this revelation, he was dead, leaving a legacy of mystery for his daughter to resolve.
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Sailor Moon 5

Sailor Moon Manga Volume 5Usagi Tsukino is a normal girl - until she meets up with Luna, a talking cat, who tells her that she is really Sailor Moon! As Sailor Moon, Usagi must fight evil and enforce justice in the name of the moon and the mysterious Moon Princess. She meets other girls destined to be Sailor Senshi (Sailor Scouts), and together, they fight the forces of evil!Story and art by Naoko Takeuchi.
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The Ugly Truth (Diary of a Wimpy Kid, Book 5)

Greg Heffley has always been in a hurry to grow up. But is getting older really all it’s cracked up to be?   Greg suddenly finds himself dealing with the pressures of boy-girl parties, increased responsibilities, and even the awkward changes that come with getting older—all without his best friend, Rowley, at his side. Can Greg make it through on his own? Or will he have to face the “ugly truth”?
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Dog Days (Diary of a Wimpy Kid, Book 4)

Please note: This product is not for use by libraries.
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Diary of a Wimpy Kid: The Last Straw

Let’s face it: Greg Heffley will never change his wimpy ways. Somebody just needs to explain that to Greg’s father. You see, Frank Heffley actually thinks he can get his son to toughen up, and he enlists Greg in organized sports and other “manly” endeavors. Of course, Greg is able to easily sidestep his father’s efforts to change him. But when Greg’s dad threatens to send him to military academy, Greg realizes he has to shape up . . . or get shipped out. Greg and his family and friends, who make the Diary of a Wimpy Kid books a must-read for middle school readers, are back and at their best in this hilarious new installment of the series, which is sure to please current fans while attracting new ones. This highly anticipated third book in the critically acclaimed and bestselling series takes the art of being wimpy to a whole new level. Publishers Weekly-1/19/2009: The third book in this genre-busting series is certain to enlarge Kinney’s presence on the bestseller lists, where the previous titles have taken up residence for the past two years. Kinney’s spot-on humor and winning formula of deadpan text set against cartoons are back in full force. This time, Greg starts off on New Year’s Day (he resolves to “help other people improve,” telling his mother, “I think you should work on chewing your potato chips more quietly”) and ends with summer vacation. As he fends off his father’s attempts to make him more of a man (the threat of military school looms), Greg’s hapless adventures include handing out anonymous valentines expressing his true feelings (“Dear James, You smell”), attempting to impress his classmate Holly and single-handedly wrecking his soccer team’s perfect season. Kinney allows himself some insider humor as well, with Greg noting the “racket” children’s book authors have going. “All you have to do is make up a character with a snappy name, and then make sure the character learns a lesson at the end of the book.” Greg, self-centered as ever, may be the exception proving that rule. Ages 8–12.
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Marvel Encyclopedia

Summary:Celebrate 70 years of Marvel Comics with The Marvel Encyclopedia! Fully updated with new images and text, this one-volume encyclopedia contains more than 1,000 of Marvel's greatest-from well-known characters such as Spider-Man, the Hulk and Wolverine to lesser known heroes and villains. An essential book both for new fans and for those who grew up loving the comics, The Marvel Encyclopedia is full of artwork, stats, and history for every character in the Marvel Universe. Updates on characters include information from the story arcs of Civil War and Annihilation, and brings fans up to date with the aftermath of Secret Invasion. TM & © 2009 Marvel Entertainment, Inc. and its subsidiaries. Licensed by Marvel Characters B.V. All rights reserved.About the Author:•0Author:DK PublishingIllustrator:0Publisher:DK PublishingPublished Date:10/05/2009Format:HardcoverISBN:0756655307#of pages:#N/A
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The Walking Dead, Book 7

Rick and his group learn the dangers of living behind the safety of the Community walls, and much worse: what happens when those walls give way to those outside. Collects The Walking Dead #73-84.
$20.93 Show Detail
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